﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TechTalk.SpecFlow;

namespace BDD.TicTacToe.Acceptance.Tests.Steps
{
    [Binding]
    public class GameStateSetUpSteps
    {
        [Given(@"I have the state of the game")]
        public void GivenIHaveTheStateOfTheGame()
        {
            ScenarioContext.Current.Pending();
        }

        [Then(@"An empty grid should be displayed")]
        public void ThenAnEmptyGridShouldBeDisplayed()
        {
            ScenarioContext.Current.Pending();
        }

    }
}
